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Now with intro music. Cool !

yep, I added only some notes of jingle bells in the opening. I wanted to inject raster code playing a sid into the compiled basic code, but probably I could do earlier re-making the game from scratch in asm, lol

If a package drops at the rightmost position you cannot move far enough to the right to catch it.

did it happen to you? because packages should not be allowed to drop in the edges, according to the formula that drives their x starting position: 

px(tt)=2+int(rnd(.)*37)

(so x<=38 and x>=2)

Nice game!

Thanks, I'm going to add other objects falling and perhaps some music if I manage to inject Sid and raster irq to the binary (it's basic compiled this time, I made it in a couple of hours, no time to make an ASM code).

Let's see...